Tactics Ogre-ing: The One Visioning
Feb. 8th, 2025 11:58 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Ganpp (Headhunts):
- fusil
- breach axe
- light armor
- heavy legwear
- ring of vigor
Built mostly for flavor, the best option would probably to give him a whip instead but I'm just a sucker for guns in fantasy settings. Anyway I like this build, there's ranged and physical options depending on when I want to use it, and the gun gives him bonus luck stat so hopefully crits land more? Ha ha.
Ivan (Hoplite):
- claw
- heavy shield
- heavy armor
- light legwear
- ring of alacrity
The skeleton who never dies. The ring of alacrity (that boosts his evasion) is there to troll
Lindl (Commando):
- fusil
- 1h katana
- light armor
- light legwear
- ring of vigor
Hell of a useful unit. He does a lot of things at once. "Gambit" is an amazing skill. Sometimes he even gets a sneak attack in and becomes actually able to kill something besides annoying the enemy...
Sara (Rogue):
- claw
- bind sidearm
- light armor
- light legwear
- ring of vigor
...She's here to severely annoy the enemy and steal stuff off them possibly. Miraculously this unit seems to dodge everything despite having no shield. I think she dodges more often than Canopus, wtf.
Canopus (Vartan):
- 1h spear
- breach sidearm
- light armor
- light legwear
- ring of alacrity
DO NOT LET HIM GET NEAR ANY MELEE UNIT!!!!!!!!